MGCS Game of Life
Greg Hummel
1.0 0.4mb

This is an implementation of John Conway's "Game of Life", a cellular automaton.

This game has no players. Instead a large "checkerboard" is initialized to have some cells "alive". Then the game proceeds to create new generations of the board according to the following rules:

1) a dead cell becomes alive if it has exactly 3 live neighbors (birth)
2) a live cell with 2 or 3 live neighbors stays alive (survival)
3) in all other cases the cell dies or stays dead (overcrowding or loneliness)

There are options to change the size of the board and a time delay between successive generations.

Content rating: Everyone

Requires OS: 4.0 and up

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